A Super Mario 64 decompilation, brought to you by a bunch of clever folks.

The Backbone Framework

Android StackBlur is a library that can perform a blurry effect on a Bitmap based on a gradient or r...

An HTML5 remake of the original Super Mario Brothers - expanded for wide screens.

The first level of Super Mario Bros made with Python and Pygame.

Super Mario World (SNES) Widescreen Project

x-mario, the gaming distro

x-mario build script

Linux Games Distribution

[ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning

open source collective hell game

Decompilation of Paper Mario (2000)

[Neurips 2023] Generating Mario Levels with GPT2. Code for the paper "MarioGPT: Open-Ended Text2Leve...

Proximal Policy Optimization (PPO) algorithm for Super Mario Bros

Turn your screen into a playable level of Mario

Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros

This repo contains sample games built with FXGL

uMario C++/SDL2 Game by Łykasz Jakowski

An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES

Playing Mario with Deep Reinforcement Learning

Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"

Mario + Portal platformer

A Real-time Mario Kart 64 AI using ConvNets.

Create a Super Mario game in vanilla JS from scratch.

Mario 64 as a library for use in external game engines

An attempt to translate the original Super Mario Bros. for the NES to readable C/C++

A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver.

Super Mario Galaxy 1 decompilation.

HTML 5 canvas implementation of Mario written in Ocaml